First up you have Rescue, the main mode in which you work your way through a burning building to save at least a few people and as many of their valuable belongings as possible. These controls work in service of a few basic gameplay types. Add in the left stick’s movement of your player having an odd inability to strafe at times and my frustration was immense. I could never dial in something that felt quick enough but also responsive. To compensate for this I was forced to lower the sensitivity to near the bottom of the slider, but that led to turning left and right being far too slow while up and down was now only a bit too fast. The game is a first-person title, and the controls feel slippery as the aim acceleration curve on the right stick is far too high. The performance issues are felt in how the game controls. The fire itself that you’re attempting to put out looks low res, and the game’s textures overall seem a step below what is in the PC version. There is a nebulous promise of “performance fixes” in a future patch, but even that doesn’t read like they are making a proper new-gen version of the title anytime soon. I know the game is being done by a small team but seeing various clips of PC gameplay and then comparing them to my time on console and it’s obvious that this port is simply not good enough. Visual bugs are a constant as well, with entire levels disappearing around you if you get too close to certain doors. With how confined most of the levels are one would think that 60fps should be an easy target on the new generation of hardware, yet routinely it felt like even sticking to 30 was impossible. Quite frankly the game is ugly on console in a way it is not on PC. Despite a basic art style and tiny levels, things run at a low resolution and a poorly paced framerate. This is not a Series enhanced title, and I’m not even sure if it’s One X enhanced. Where things start to fall apart on console is with the performance and controls. Your firefighter has gear to unlock and upgrade, clothing that offers various benefits, and making a build for each type of mission is quite fun. The cutesy art style mixes well with the basic gameplay loop, and there are many unlocks tied into the campaign. It's not an entirely original idea, of course, but since it's a free update to the console versions, and a free DLC on Steam, you can't really complain.Įmbr is available on PC, Switch, PlayStation 4 and Xbox One, but is compatible with the newer consoles, too.There is a lot to like at first glance when it comes to Embr. ![]() It’s the next step in Embr’s evolution, and we’re excited to welcome the millions of players on GamePass to the party as well. We can’t wait to see how players work as a team to defuse bombs planted by rival corporate spies, and to see the carnage that arises when players start pointing the finger at each other as the potential ‘Sabotr’. Just when you think things couldn’t get more fast and frenzied, suddenly Secret Hosr drops. While the Embr people are trying to save clients, put out fires and disarm bombs, the secret Hosr is trying to kill the clients and set the bombs off! While being made available to people with an active Game Pass subscription is good for the playerbase, the big news is actually in the new mode which came available at the same time.Ĭalled Secret Hosr, the new mode pits three Embr "employees" against a Hosr "employee" who is working against them. ![]() News // 9th Jan 2022 - 9 months ago // By Andrew Duncan Find the Sabotr in Embr's New Modeĭeveloper Muse Games made a big point to tell everyone about Embr now being available on Xbox Game Pass for both PC and console, but it buried the lede.
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